Over 17 years experience in game industry. In 2002 founded GameGuru. ru, a gaming website with MAU > 10 million gamers, later it became #1 gaming website in Russia. In 2013 among the first in the world spent more than $10 million on ROI-positive influencer marketing on US market. One of the co-founders of performance marketing agency with total budget of $45 million a year. Personal gaming experience of 40,000 hours.
Focuses on app promotion from March 2013. In 2014 created EveryAds, an affiliate network for mobile apps. Later the company was sold to Rocket10. In September 2015 created eCPI Media agency. Has extensive experience of managing media budgets up to $5.5 million per month per client and driving positive ROI. Founder of AdQuantum and Money Printing Machine technology.
Founder of 19 successful currently active internet companies, most of them No1 sector leaders with consolidated revenue over $140m. Over 17 years of experience in growth strategies in internet, mobile, marketing, advertising, sales, monetization, dating and social media. Head of Online Advertising at Mail. Ru Group, Founder and President of RBS Corporation, Marketing Executive of Badoo, CEO & Founder of Deep. Social.
Head of Publishing
He has 10 years of experience in the gaming industry. He tried and saw everything: indie development, game design, production, consulting and publishing. He heads up publishing and making money.
He is one of those who influenced the success of Idle Evil Clicker from the Red Machine team. In the past 5 years he led a large retail group and brought his experience to gamedev. Read into every detail of contracts and analytics reports, highlighting anomalies and eliminating inaccuracies.
She was responsible for the game design of 20+ projects: from large client MMOs to casual mobile games. She has been in charge of arpu.guru for over a year — she has been involved in analyzing projects, recruiting specialists, and drawing up recommendations.
Philosopher, master of role-playing games for over 10 years, and a constant expert on Game Design Review at DevGAMM. She broke into a mobile gamedev like a fury, and in less than a year became a producer. Specializes in market analysis and monetization; she works with casual and midcore projects. Produces titles such as Dragon Champions and Idle Farmer: My Village Story.
Head of Business Development
Setups a long term connections with the talented game developers and well-known companies.
17+ years of experience in Game Developing and Publishing. Published the worldwide hit games like Farm Frenzy, Treasures of Montezuma and Beholder to the game markets. Has many friends all over the world and delivers new connections daily.