In early May, the new popular mobile game Dislyte was launched worldwide and took the global battler-RPG market by storm. The game earned $3 million in revenue just in its first week. But what led to such runaway success?
Julia Kara, AppQuantum’s game designer, was interested in the story of this mobile game and decided to find out the reasons for Dislyte’s performance.
We analysed the title’s gameplay and other components and worked together with PocketGamer.biz to bring you the gist of what gave Dislyte an edge in the RPG-battler genre.
You can read the deconstruction here.