Our Name

Mobile free-to-play game publisher

More Cases

Our Mission

We help talented developers around the globe focus on making mobile games they love. We publish their games and increase their revenue, so they can produce worldwide hits.

Submit Your Game



Localization

Maybe you do not speak Spanish or German, but a lot of players do. We make the game speak with players on the same language.

Support

Thousands of thousands new users every day result in millions of reviews, replies and mails. We'll take care of your emotional user base and provide you with weekly reports.

Creatives Production

100 creatives per month, aligned with latest trends will definitely make your game to the top.

Producer

A person, dedicated to your game's success. They will provide you with monetisation, events and content ideas, help you grow your game and constantly analyse performance of your game.

BizDev

Featurings, problem-solving, communication with service providers - we'll make connections for you and fight for best offers for you.

Analytics

We have one of the best on the market predictive analytics with which our buyers know the performance of each campaign or creative moments after it was launched. And our product analysts will help you get the deepest insights about your game.

Your
Awesome
Game

Ad Monetization

We do not just compose waterfalls, with our custom approach to segmentation and optimisation we are able to grow profits multiple times.

QA

We take responsibility for bringing you profits - so we test and check the builds each and every release making sure you'll never lose money to some not working "buy" button on the juicy offer.

Performance Marketing

Google, Unity, Applovin, TikTok, Snapchat and many more; name the net - 100% we already are using it to acquire users for your game.

Influencer Marketing

Your game on YouTube, TikTok, Instagram in the famous influencer's videos. Easy-breezy.

ASO

Icons, screenshots, texts, key words - we'll take care of it all and combine it with our marketing strategy to ensure extra %.

Other Possibilities

Publishing in China, localized creatives for Korea and Japan, publishing on Huawei store, Amazon, Samsung - we got it all covered.

Producer

A person, dedicated to your game's success. They will provide you with monetisation, events and content ideas, help you grow your game and constantly analyse performance of your game.

Ad monetisation

We do not just compose waterfalls, with our custom approach to segmentation and optimisation we are able to grow profits multiple times.

Analytics

We have one of the best on the market predictive analytics with which our buyers know the performance of each campaign or creative moments after it was launched. And our product analysts will help you get the deepest insights about your game.

Performance Marketing

Facebook, Google, Unity, Applovin, TikTok, Snapchat and many more; name the net - 100% we already are using it to acquire users for your game. We have huge credit line on Facebook and can scale fastly, effectively and profitably.

Support

Thousands of thousands new users every day result in millions of reviews, replies and mails. We'll take care of your emotional user base and provide you with weekly reports.

Creatives Production

Ten creatives in a month can work well. But 100 creatives in a month, aligned with the latest trends, have better chances to earn you money.

Influencer Marketing

Your game on YouTube, TikTok, Instagram in the famous influencer's videos. Easy-breezy.

ASO

Icons, screenshots, texts, key words - we'll take care of it all and combine it with our marketing strategy to ensure extra %.

Bizdev

Featurings, problem-solving, communication with service providers - we'll make connections for you and fight for best offers for you.

Localisation

Maybe you do not speak Spanish or German, but a lot of players do. We make the game speak with players on the same language.

QA

We take responsibility for bringing you profits - so we test and check the builds each and every release making sure you'll never lose money to some not working "buy" button on the juicy offer.

Other Possibilities

Publishing in China, localised creatives for Korea and Japan, publishing on Huawei store, Amazon, Samsung - we got it all covered.

Publishing process



Scheme