Until two years ago, AppQuantum didn’t have its own User Acquisition team, but we managed to build this department and attract more than 100,000,000 users to our projects. This article shares our experience of creating a UA team and getting big profits in a highly competitive mobile gaming market.
Anton Kim, our Head of Marketing, will tell you how to get started with User Acquisition, how hard it really is, and what to do AFTER becoming successful.
You can read the article here to learn how to build a great UA team and take it to the next level.