$12,000,000 Ad Concept Spend
Gold & Goblins
$12,000,000 Ad Concept Spend
During the first 3 months of collaboration AppQuantum generated $4,500,000 in revenue for the Gold and Goblins game.
Gold & Goblins
Creative case
$1,600,000 Additional Revenue
Idle Space Farmer
$1,600,000 Additional Revenue
During the cooperation with the Anxious Otter studio, AppQuantum generated $1,600,000 in revenue for the Idle Space Farmer game.
Idle Space Farmer
Publishing case
$7,000,000 Revenue
Doorman Story
$7,000,000 Revenue
During the first 11 months of collaboration, AppQuantum generated $7,000,000 in revenue for the Doorman Story game.
Doorman Story
Publishing case
$1,000,000 Net Revenue
Evil Clicker
$1,000,000 Net Revenue
For the first 3 months of collaboration, AppQuantum earned $170,000 of net profit for us and the developer Red Machine.
Evil Clicker
Publishing case
$7,000,000 Revenue in 3 months
Gold & Goblins
$7,000,000 Revenue in 3 months
During the first 3 months after signing the contract AppQuantum generated $7,000,000 in revenue for the Gold and Goblins game.
Gold & Goblins
Publishing case
$1,000,000 Revenue in 29 Days
Dragon Champions
$1,000,000 Revenue in 29 Days
AppQuantum generated $1,000,000 in revenue for the Dragon Champions game in the first 29 days after release.
Dragon Champions
Publishing case
2,800,000 Installs
Idle Light City
2,800,000 Installs
In the first two months after release AppQuantum generated 2.8M+ installs for the game Idle Light City.
Idle Light City
Publishing case
LTV x2
Off Road
LTV x2
From April 2019 to October 2019 AppQuantum has increased the LTV of game Off-Road Travel by 2
Off Road
Publishing case