Mobile free-to-play game publisher
Our Mission
We help talented developers around the globe focus on making mobile games they love. We publish their games and increase their revenue, so they can produce worldwide hits.
Submit Your Game
Localization
Language shouldn't be a barrier. We ensure your game speaks to players in their language, whether it's Spanish, German, or any other.
Support
Thousands of thousands of new users every day result in millions of reviews, replies, and emails. We'll take care of your emotional user base and provide you with weekly reports.
Creatives Production
With hundreds of creatives produced each month, aligned with the latest trends, your game is set to rise to the top.
Producer
A person dedicated to the success of your game will provide you with ideas for monetization, events, and content. They will help grow your game and continuously analyze its performance.
BizDev
Featurings, problem-solving, communication with service providers - we'll make connections for you and fight for best offers for you.
Analytics
We offer some of the best predictive analytics on the market. Our buyers can see the performance of each campaign or ad creative moments after launch. Plus, our product analysts will provide deep insights into your game.
Awesome
Game
Ad Monetization
We do more than just create ad waterfalls. With our custom approach to segmentation and optimization, we can significantly increase profits.
QA
We take responsibility for your profits, testing and checking each build with every release to ensure you never lose money due to a malfunctioning "buy" button on a juicy offer.
Performance Marketing
Whether it's Google, Unity, AppLovin, TikTok, Snapchat, or any other network, you can be confident we're already using it to acquire users for your game.
Influencer Marketing
Want your game featured in videos by famous influencers on YouTube, TikTok, and Instagram? Easy-breezy.
ASO
Icons, screenshots, texts, keywords - we handle it all. We integrate these elements with our marketing strategy to ensure an additional boost.
Other Possibilities
Publishing in China, localized creatives for Korea and Japan, releasing the game on the Huawei, Amazon, and Samsung stores - we've got you fully covered.
Producer
A person, dedicated to your game's success. They will provide you with monetisation, events and content ideas, help you grow your game and constantly analyse performance of your game.
Ad monetisation
We do not just compose waterfalls, with our custom approach to segmentation and optimisation we are able to grow profits multiple times.
Analytics
We have one of the best on the market predictive analytics with which our buyers know the performance of each campaign or creative moments after it was launched. And our product analysts will help you get the deepest insights about your game.
Performance Marketing
Facebook, Google, Unity, Applovin, TikTok, Snapchat and many more; name the net - 100% we already are using it to acquire users for your game. We have huge credit line on Facebook and can scale fastly, effectively and profitably.
Support
Thousands of thousands new users every day result in millions of reviews, replies and mails. We'll take care of your emotional user base and provide you with weekly reports.
Creatives Production
Ten creatives in a month can work well. But 100 creatives in a month, aligned with the latest trends, have better chances to earn you money.
Influencer Marketing
Your game on YouTube, TikTok, Instagram in the famous influencer's videos. Easy-breezy.
ASO
Icons, screenshots, texts, key words - we'll take care of it all and combine it with our marketing strategy to ensure extra %.
Bizdev
Featurings, problem-solving, communication with service providers - we'll make connections for you and fight for best offers for you.
Localisation
Maybe you do not speak Spanish or German, but a lot of players do. We make the game speak with players on the same language.
QA
We take responsibility for bringing you profits - so we test and check the builds each and every release making sure you'll never lose money to some not working "buy" button on the juicy offer.
Other Possibilities
Publishing in China, localised creatives for Korea and Japan, publishing on Huawei store, Amazon, Samsung - we got it all covered.